World of Warcraft: Mists of Pandaria - First Impressions
The day came, Mists of Pandaria was released and after staying for a while stuck in the brand new screen and log in, I experienced some of what Blizzard has to offer us in this new expansion.
I'll start by saying this: World of Warcraft has changed, World of Warcraft is still the same.
What I mean is that there are fundamental changes in things like talent and new things like pet battles, farms for players and of course, a new race and class. The truth is that WoW is definitely not the same game that came out eight years ago it has undergone a constant evolution that keeps millions of active users (and some who leave and return) and we can always count on new content and activities to keep us occupied.
However, in the end, still has the same mechanics, the same visual style and retains its gameplay feature so if someone ventures to re hoping for a change of 360 degrees, will be disappointed, yes, still have to collect 10 shoots June grass or monkey livers.
But this is not necessarily bad, I've seen plenty of reviews comparing this game to newer ones like Skyrim or Guild Wars 2 and WoW complaining that you can not do this, and in WoW you can not do that, but it is by why WoW is WoW and Guild Wars 2 Guild Wars 2 is. Why would I want that all games have the same mechanics? Everyone enjoys something different and that is great for those who like to try more than one style of gameplay .
Pandas
Male pandas are in my opinion, and unlike other races, humorous, without big muscles and a beer belly bouncing with each step. Females are quite nice. Accompanied with their emotes and jokes, between which lies the Konami code. What I notice is a more fluid animation on characters and detailed features in their appearance.
The new class
The monk is a hybrid class (tank: brewmaster, healer: Mistweaver or DPS: Windwalker) but no illusions with DPS, everyone asked tanking or healing in groups.
They can use only cloth and leather and come obviously movements of Kung-Fu. Energy use and can spend points Chi form in which death knights and warlocks use runes and soul stones.
His attacks are melee. Personally I've always preferred ranged attacks so it does not attract me much class, but has interesting skills as the "death knell" that instantly kills any enemy with less health than the player.
Shen-zin His
The starting zone for pandaren is a giant turtle named Shen-zin Su and Chinese aesthetics is all we could hope for, with chord music and truly beautiful scenarios, although according to the graphics engine that can provide that is eight years old .
The missions still feel grindy, but there are some interesting developments as they interact with NPCs a more active player after completing certain quests or mobs that are uploaded to the back (I do not remember much except that happen in any dungeon).
Something that gave me quite laugh was a particular mission over an area called the nasal singsong, where they must defeat other apprentices while fighting on logs buried in a lake. If you should fall into the water, the player will become an animal-referencing Ranma 1 1/2. You know that Blizzard has a habit of integrating so many pop culture jokes as possible.
Shen-zin His apparently is dying and we must find out why talking to the turtle, which will take the player to meet with members of the Alliance and the Horde and thus choose a faction.
Higher levels
The change for higher level characters is remarkable when taking the mission sent by Garrosh / Varian war as it breathes in the game, the hostilities between the Alliance and the Horde have exploited and this gives a different meaning to the missions, which actively encourage the player to attack the other side.
There are now more dialogue between players and NPC giving more understanding of why these attacks definitely a good thing if at that time we do not feel like reading.
There are also more frequent cut-scenes to help understand the history and varied mission objectives that give the impression of doing something really different, but as I said, with the same mechanics. By the way, continue to see our world change after performing certain actions through the use of phasing.
Other changes
The character creation screen has been streamlined to make the process less tedious. The missions are faster respawn time for items and mobs has been shortened and not need to go with a trainer for new talent, they are automatically acquired as you level up and now professional instructors are universal. All this decreases enough playtime for those who are bored to grind and farm the game.
Content for all
WoW has many detractors who wonder how a game "old" and in addition to pay can have 10 million subscribers. The answer is that there is no one way to play, the truth is that in this expansion, more than any other, seems to have content for everyone, not only for the hardcore who enjoy raids and heroic and crawl through Stormwind and Orgrimmar with his armor epic dragon mount that was a rare chocolate-drop after completing this dungeon three thousand times in less than 10 minutes.
Players can enjoy the game in many ways, through missions, scenarios, professions, achievements, PvP, PvP pet, exploration, reputations, collecting mounts, the auction house and the rich social environment that has always enjoyed WoW ( do not waste time, to block the jerks).
And I repeat, basic mechanics remain the same and those who have never enjoyed, may not do so now, but for those who enjoy this style of game, Mists of Pandaria brings new content to ensure enough hours added to his / played.
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World of Warcraft: Mists of Pandaria - First Impressions
Etiquetas:
analysis,
blizzard,
mmporg,
mysts of pandaria,
world of warcraft
Cheats for Diablo 3, character creation guide
Cheats for Diablo 3, character creation guide
If you are one of the brave that has crept back into the world of Diablo after twelve years of waiting, if you've passed the game and want to create you a second character with a different class or if you want to know everything there is to take mind when creating your character for the PC RPG Diablo 3, we tell you all the details of each of the five classes that includes the game, from the forms of combat to its most devastating skills in addition to the more desirable runes.
The monk

Martial arts and auras are the strong point of this archetype, which is a kind of mix of classic murderers and most skilled fighters in an RPG. Your arsenal consists of fist weapons and sticks, with which place small amounts of damage but at an unstoppable pace, he shines his true strength. Its source of power is the spirit that will get from your basic attacks, from the fist of thunder to the crippling wave, which attacks in area and slows down your enemies, one of the most useful.
The defensive techniques allow us to be a healer of the group or create circles of defense where our enemies can not pass. Among the mantras that you can use the monk stands out pay, with the stronger our enemies will hurt themselves. His more devastating blow seven-sided hit, especially with the onslaught rune death, with the addition that will damage each hit area.
The barbarian

The character melee attack for excellence in many of the RPGs, only this time it is a bloody version, similar to the archetype seen in World of Warcraft. Your arsenal is limitless and can carry two weapons at once, thanks to his skill in combat. Your power source is anger, that will generate with hits like splitting or blow. A very interesting generator is the frenzy with which we will improve our speed up to 75% attack and movement speed even if we use the rune edge .
As for his fighting skills, we have between attacks in areas such as chopping or earthquake or the whirlwind blow, recognized ability in this archetype. The jump will be an offensive weapon as elusive as well as being of most use (recommended adding the rune of death from the sky). We will also have at our disposal a series of screams that will benefit both defensive and offensive, which highlights the fury of war. And if the fight alone you do not like, you can always use call to invoke the ancestors of the Ancients, the barbarians turned into legend for his exploits in battle.
The Demon Hunter

This character responds to the archetype of ranged attack without magic, only far from being a hunter or Amazon, as it will make use of explosives and advanced technology to destroy all the minions of Diablo. Their sources of power are hatred and discipline alike will use to achieve their full repertoire of attacks, most remote using crossbows or creating traps that will damage our enemies area.
Discipline is generated by itself, while for the use hate skills as balls, grenades, famished arrow (this arrow Rune hot). The rapid fire will be our ability to use hatred of excellence, like the arrow or firing multiple scattering. Discipline will help us to attack as dark or marked for death, but we can also invoke a partner, with the assistance of the rune Wolf, we significantly increase our damage.
The Arcanist

Another classic character in a role play, become more of a mage archmage in a normal. His power comes from the arcane power, which regenará only or with certain objects, but we will always have free access to skills such as shock or magic bullet. Other instead are free but have a recovery time, which include freezing nova and time bubble, the latter together with the rune override.
And within the skill of cost, we have from abilities like armor stormy activation or Archon, one of the most powerful that will allow us to tip the balance in times of trouble. Arcane Orb and stream will be of most use in our rotation of combat, and the energy cyclone, the storm and hail damage will be our basic area, together with a series of runes are the most powerful skills when cleaning dungeons at high speed.
The santero

A very particular mix of necromancer and sorcerer, vuduista become a shaman. Considered one of the most difficult to control, its power can cause real havoc in the enemy ranks. Use your mana as a resource and their repertoire of skills and invoke curses from poisonous animals have even the possibility of bringing an army of fetishes, a of the most powerful we can see.
If we make use of curses, the spell will be our best weapon, because the enemy will go after death to another nearby. Our favorite area will attack the plague of locusts or acid cloud, or slaughter if we choose to invoke a zombie dog. If we go for a mechanical invoke different from peers, we have the use of Terror to mask, with which our enemies will flee in fear, while we can attack them with other skills.
If you are one of the brave that has crept back into the world of Diablo after twelve years of waiting, if you've passed the game and want to create you a second character with a different class or if you want to know everything there is to take mind when creating your character for the PC RPG Diablo 3, we tell you all the details of each of the five classes that includes the game, from the forms of combat to its most devastating skills in addition to the more desirable runes.
The monk

Martial arts and auras are the strong point of this archetype, which is a kind of mix of classic murderers and most skilled fighters in an RPG. Your arsenal consists of fist weapons and sticks, with which place small amounts of damage but at an unstoppable pace, he shines his true strength. Its source of power is the spirit that will get from your basic attacks, from the fist of thunder to the crippling wave, which attacks in area and slows down your enemies, one of the most useful.
The defensive techniques allow us to be a healer of the group or create circles of defense where our enemies can not pass. Among the mantras that you can use the monk stands out pay, with the stronger our enemies will hurt themselves. His more devastating blow seven-sided hit, especially with the onslaught rune death, with the addition that will damage each hit area.
The barbarian

The character melee attack for excellence in many of the RPGs, only this time it is a bloody version, similar to the archetype seen in World of Warcraft. Your arsenal is limitless and can carry two weapons at once, thanks to his skill in combat. Your power source is anger, that will generate with hits like splitting or blow. A very interesting generator is the frenzy with which we will improve our speed up to 75% attack and movement speed even if we use the rune edge .
As for his fighting skills, we have between attacks in areas such as chopping or earthquake or the whirlwind blow, recognized ability in this archetype. The jump will be an offensive weapon as elusive as well as being of most use (recommended adding the rune of death from the sky). We will also have at our disposal a series of screams that will benefit both defensive and offensive, which highlights the fury of war. And if the fight alone you do not like, you can always use call to invoke the ancestors of the Ancients, the barbarians turned into legend for his exploits in battle.
The Demon Hunter

This character responds to the archetype of ranged attack without magic, only far from being a hunter or Amazon, as it will make use of explosives and advanced technology to destroy all the minions of Diablo. Their sources of power are hatred and discipline alike will use to achieve their full repertoire of attacks, most remote using crossbows or creating traps that will damage our enemies area.
Discipline is generated by itself, while for the use hate skills as balls, grenades, famished arrow (this arrow Rune hot). The rapid fire will be our ability to use hatred of excellence, like the arrow or firing multiple scattering. Discipline will help us to attack as dark or marked for death, but we can also invoke a partner, with the assistance of the rune Wolf, we significantly increase our damage.
The Arcanist

Another classic character in a role play, become more of a mage archmage in a normal. His power comes from the arcane power, which regenará only or with certain objects, but we will always have free access to skills such as shock or magic bullet. Other instead are free but have a recovery time, which include freezing nova and time bubble, the latter together with the rune override.
And within the skill of cost, we have from abilities like armor stormy activation or Archon, one of the most powerful that will allow us to tip the balance in times of trouble. Arcane Orb and stream will be of most use in our rotation of combat, and the energy cyclone, the storm and hail damage will be our basic area, together with a series of runes are the most powerful skills when cleaning dungeons at high speed.
The santero

A very particular mix of necromancer and sorcerer, vuduista become a shaman. Considered one of the most difficult to control, its power can cause real havoc in the enemy ranks. Use your mana as a resource and their repertoire of skills and invoke curses from poisonous animals have even the possibility of bringing an army of fetishes, a of the most powerful we can see.
If we make use of curses, the spell will be our best weapon, because the enemy will go after death to another nearby. Our favorite area will attack the plague of locusts or acid cloud, or slaughter if we choose to invoke a zombie dog. If we go for a mechanical invoke different from peers, we have the use of Terror to mask, with which our enemies will flee in fear, while we can attack them with other skills.
If you want to support our job please visit our links, we have a lot of offers for you, if not you can also visit our Top 10 past articles
You can earn real money with Diablo III, but Blizzard will retain 15%
Etiquetas:
blizzard,
diablo 3,
money,
pc,
video games
You can earn real money with Diablo III, but Blizzard will retain 15%
Among the new Diablo III promises, there is one that has raised particular interest: the possibility that players generate money through the game through the auction house .
Blizzard introduces two types: the auction house gold (gold auction house) that will sell and buy gold items collected through the game and the auction house based in real money (Real-money auction house) which will allow users to obtain items through PayPal or using a credit card.
This could potentially attract many problems and farms, so Blizzard has decided to implement several limitations:

The items purchased with gold have a surcharge of 15%.
The items purchased with real money will cost one dollar as transaction fee.
Any amount of real money to be transferred to a PayPal account or bank account, will also be charged with 15%.
The maximum amount that can be charged for an item is $ 250.
There can be only 10 items per user at a time at auction.
Besides all this, the auction houses are divided by region: America (which for some reason, includes Australia), Europe and Asia, although the latter will not have the Real-Money Auction House, some governments like Korea South were concerned about this feature, so it was removed.
What do you think of this introduction? The Auction Houses in games and generally impose some sort of fee for selling items with play money, but the introduction of real money is something that may not appeal to many, especially in the PvP area where the sands are finally implemented. Is it fair to deal with someone who has bought all his gear with real money when another player farmeó his long hours? And do not think a 15% surcharge is too much?
It seems that Blizzard has found ways to continue making money with Diablo III , even if a scheme "pay once".
Video First announcement of Diablo 3 on TV
Etiquetas:
blizzard,
diablo 3,
tv,
video,
video game
Video First announcement of Diablo 3 on TV
Since Blizzard have a clear premise that 2012 is a key year for all the worshipers of the franchise's most anticipated role-playing: Diablo III is finally finished and ready for sale next May 15.
And as you'd expect to exit this level, numerous events have been happening for attracting consumers go to the PC. Since the announcement out, there have been invitations for a closed beta and has even given way to a weekend of open beta two weeks ago (which attracted so many people who assumed several system crashes).
Since Blizzard have a clear premise that 2012 is a key year for all the worshipers of the franchise's most anticipated role-playing: Diablo III is finally finished and ready for sale next May 15.
And as you'd expect to exit this level, numerous events have been happening for attracting consumers go to the PC. Since the announcement out, there have been invitations for a closed beta and has even given way to a weekend of open beta two weeks ago (which attracted so many people who assumed several system crashes).

With the proximity of the target date, Blizzard has the consumer with all your senses on him, simply carefully prepared his trap master and wait for your helpless victim falls prey consumerist hype and what would be better to trap the exit the first television spot for Diablo III?
The truth is that has it all, drums, effects, text read slowly moving forward, Tyrael, etc.. A gallery of items that lie ahead with your purchase, purchase various means: we can buy it digitally from their website (we can even book it), buy the typical physical release in specialty stores and even get a gift for all users the World of Warcraft who have purchased an annual pass .
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