Nintendo presents The Legend of Zelda: Skyward Sword

Nintendo presents The Legend of Zelda: Skyward Sword.

On November 18 Nintendo launches The Legend of Zelda: Skyward Sword. In a unique setting such as the Ateneo de Madrid, the company unveiled to the media last blockbuster Wii.

More than 5 years of work and 100 people involved have been required to Skyward Sword get to the desktop from Nintendo, which so far had to settle with your particular version of Twilight Princess Gamecube.

A look at the various installments of the franchise, accompanied by a curious theatrical (the snapshots have in accompanying this post), he opened his mouth to the presentation itself, in which Shigeru Miyamoto himself showed us the keys to its new creature ... in video, if you guys were dying of envy.



Forget you saw many demonstrations, Skyward Sword is a much more impressive than any of them can give us to understand.
Wield the Master Sword

Swordsmen struggle we witness, introduced throughout an eminence in the art as it is Jesus Esperanza (Fencing Master and National Team Coach Men's Foil), gave us the importance of the Master Sword will no longer for narrative the title, but also for its mechanics. This is the most ambitious delivery The Legend of Zelda in terms of handling, it is designed to take full advantage of Wii Motion Plus the ill-fated (its use is required to play). It will take up the leadership and feel we do the same with as mythical weapon.

Do you remember those early videos of Wii, when it was still called Nintendo Revolution ? Yes, those of us who dream hiciesen a perfect recreation of our movement, with unprecedented levels of immersion. Skyward Sword For those fantasies become reality. The recreation of our espadazos 1:1 equivalence is true, even the slightest turn of handle will be represented in the game.


Of course, this degree of accuracy required for our skill in managing to kill the enemy, who no longer enough to attack without rhyme or reason. Each will require specific routines, the majority related to the direction of the thrusts. Find the open flank of each opponent will be essential to their defeat, otherwise we will die of exhaustion without having subtracted one iota of life.

We checked with the show live, projected in the auditorium. Link was faced with a skeleton made ​​the audacity to not protect your bottom. The bone frame fell to the ground soon and that he attacked with two swords at once.
So it all began ...

There was also time to talk about the plot, which summons us to the origin of the saga. Want to know how the Master Sword was forged? What way did the symbol of the Triforce to Hyrule shield? Skyward Sword think us all the answers. In addition, for the first time, the relationship between Zelda and Link will be much closer than usual ... so good we could envision romantic overtones in the course of the adventure.

100 minutes of cinematic will call such a script, say that the most elaborate in the entire series. Of course this figure is nothing to compare with the 100 hours of game that will take to complete the title, if we undertake all the side quests.

As you know, the game will start in a floating island and traveling the world, rather than by train or boat (which all have seen already), will be in 'Pelícaro'.

Other interesting developments are the puzzles to be solved by the movement, like the control of new (and surprising) weapons, upgrades through the collection of objects, more pure RPG style. Finally, we walk while we are in first person or object selection screen, something impossible in a Zelda to date.

With The Legend of Zelda: Skyward Sword, Nintendo promises the greatest adventure of Link from Ocarina of Time, one that will live "with our body," excite us, solve puzzles and will utter more than a smile for its large number of winks the lifelong fan.


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Presentación Skyward Sword
Presentación Skyward Sword
Presentación Skyward Sword

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