Final Fantasy Agni's Philosophy: Excellent demo of Square Enix
Technical demonstrations can be impressive at first, but better still when they finally come to the games. The following demo of Square Enix does not reveal the platform used, or if the technology involved here will actually be available in a final product, but one thing remains the same: If they can make a game with animations in real time as you see below in Agni's Philosophy, the next Final Fantasy will likely come to market much to discuss.
Although there were few expected news about the PlayStation 4 at E3 2012, both Sony and some developers have shown that the PS3 much fabric is left to cut. One of the first signs came in the form of KARA project , then have amazed us with Quantic Dream Beyond: Two Souls , and it would be crazy not to mention The Last of Us. But people also went through Square Enix's E3 2012, and were not empty-handed. We have crossed swords with a technical demo of them in the past, but what will then not only seeks to expose the level of detail they have achieved, but also serves as a "window" for what could in future become a new title of the Final Fantasy series. Delete the line that divides a pre-rendered scene and a real-time animation is not easy, but Square Enix is approaching, a lot.
It seems incredible, but what matters least in Agni's Philosophy, at least for now, is his story. We can clearly see a priest invoking a kind of dragon, and naming the pact between the two kingdoms, when a group of men equipped with what might be called conventional weapons start shooting. One of the acolytes who protect the priest is Agni, very beautiful in every point of view, who ends up escaping from intruders only to be rescued by the dragon above. The idea of a girl riding a dragon is by no means original, but the graphics quality is formidable. Both the physical and the particle system are excellent, and beyond certain passages of "not so high" resolution in the textures, the end result is fabulous.
The contrast between magic and technology is worthy of the Final Fantasy universe, hence the possibility of Agni's Philosophy can become a dedicated title.
The tendency to take the animations in real time to a quality level similar to pre-rendered scenes are becoming stronger, and definitely opens the door to "another class" content. What do I mean? I have read several comments about the trailer for Beyond: Two Souls, and one that has been repeated enough is "like a movie." Not sure what time it is not possible to distinguish between a movie and a video game, and maybe the technology behind Agni's Philosophy is several years into the future, but it is something that is coming. The cinematic content in games continues to grow and become more actors display their talents to bring life to digital characters. Final Fantasy and passed twice through the film. Maybe they want to try again ...?
Technical demonstrations can be impressive at first, but better still when they finally come to the games. The following demo of Square Enix does not reveal the platform used, or if the technology involved here will actually be available in a final product, but one thing remains the same: If they can make a game with animations in real time as you see below in Agni's Philosophy, the next Final Fantasy will likely come to market much to discuss.
Although there were few expected news about the PlayStation 4 at E3 2012, both Sony and some developers have shown that the PS3 much fabric is left to cut. One of the first signs came in the form of KARA project , then have amazed us with Quantic Dream Beyond: Two Souls , and it would be crazy not to mention The Last of Us. But people also went through Square Enix's E3 2012, and were not empty-handed. We have crossed swords with a technical demo of them in the past, but what will then not only seeks to expose the level of detail they have achieved, but also serves as a "window" for what could in future become a new title of the Final Fantasy series. Delete the line that divides a pre-rendered scene and a real-time animation is not easy, but Square Enix is approaching, a lot.
It seems incredible, but what matters least in Agni's Philosophy, at least for now, is his story. We can clearly see a priest invoking a kind of dragon, and naming the pact between the two kingdoms, when a group of men equipped with what might be called conventional weapons start shooting. One of the acolytes who protect the priest is Agni, very beautiful in every point of view, who ends up escaping from intruders only to be rescued by the dragon above. The idea of a girl riding a dragon is by no means original, but the graphics quality is formidable. Both the physical and the particle system are excellent, and beyond certain passages of "not so high" resolution in the textures, the end result is fabulous.
The contrast between magic and technology is worthy of the Final Fantasy universe, hence the possibility of Agni's Philosophy can become a dedicated title.
The tendency to take the animations in real time to a quality level similar to pre-rendered scenes are becoming stronger, and definitely opens the door to "another class" content. What do I mean? I have read several comments about the trailer for Beyond: Two Souls, and one that has been repeated enough is "like a movie." Not sure what time it is not possible to distinguish between a movie and a video game, and maybe the technology behind Agni's Philosophy is several years into the future, but it is something that is coming. The cinematic content in games continues to grow and become more actors display their talents to bring life to digital characters. Final Fantasy and passed twice through the film. Maybe they want to try again ...?
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