SimCity Social build and manage your own city on Facebook, cheats and tricks

SimCity Social build and manage your own city on Facebook

A month ago, during the exhibition games E3 2012 held in Los Angeles, Electronic Arts announced the revival of the SimCity franchise with a special game focused on the social network Facebook , is your name? Social SimCity. EA knows that social games are in full swing and what better way to capitalize on this moment that launched one of its most successful franchises that can be played for free by millions of social network users par excellence? So Social SimCity lands, which joins the list of games that EA has on Facebook to try and achieve some success. An example of another popular franchise from EA Facebook are adapted to The Sims, which already have a good loyal legion of active players with "The Sims Social."

Place the "Social" behind SimCity means that we do what we did in games of this series of construction and management of resources but sharing the experience with our friends at Facebook. The player will have complete control of a city and its people can create and call forth a great civilization, but also destroy it if not well know how to manage resources. Then we leave with the direct link to Facebook where you can start playing SimCity Social.
simcity social
Note that Social SimCity is a free game, but Electronic Arts offers some optional items that will pay the player you choose this option to have more of an advantage over those who merely play without opening your wallet. That is, cost much less if you pay up the city if you do not. Social SimCity allows players to start from scratch, creating residential areas, malls, factories and other businesses. Other elements such as playgrounds, museums and libraries will be essential to have the people entertained and happy with our work.
simcity social 01
As in The Sims Social, we visit the homes of our friends and vice versa, Social SimCity other players can come to our city to help in the task to make it grow, but we can also exchange gifts and other items with them. The freedom that gives the game allows the user to be a hardworking and honest manager or a real tyrant. You decide.
simcity social 02
The Original SimCity was released for the first time in 1989, showing a risky and new at that entonteces. Although initially it was thought that the game would be a complete failure by not having the parameters marked to win or lose, freedom of action, putting an entire city and its resources in the hands of the player delighted the public. We'll see if it passes the same over 20 years later with the new version of the eternal Facebook SimCity franchise.

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Lego Build to create what you want with Lego pieces in Chrome

Lego Build to create what you want with Lego pieces in Chrome

Build Lego is a web application made ​​by Google for Chrome and it is a place where you can build things out of Legos. We will have to cover the map of Australia and New Zealand. The reason for this application is for the 50 years anniversary of the Lego brand.

So if you're bored and inspired, Build Lego visitors will see as your imagination will make you remember those good times you had as a boy. 

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The Ville, the new SIMS to Facebook

The Ville, the new SIMS to Facebook

Electronic Arts opened the box of social simulators for Facebook to adaptation to the social network of your Social simulator The Sims. His arrival was one of the most successful on Facebook, with millions of users. After launch, the company Zynga, a leading developer for social networks, was in the background to see how after the release of The Sims games Social her lost popularity, launching from then different types of proposals and new titles.

Zynga has recently taken a similar path that Electronic Arts has presented The Ville, a game that is presented as the game was lacking in the range of titles "Ville" of the company, but the game focuses more on the social component of these applications, through a social simulator where, as in The Sims Social, our goal is to build our house and next to our little avatar will do it our own virtual home.

And there is no easy task, and our character will have to grow while our house, thanks to the different objects that may improve some of the attributes of our avatar, or to serve the daily needs of the latter, such as eating, sleep or play. The visual aspect of the game is closer to that seen in other titles such as Farmville, but inevitably find several similarities with the social simulator from Electronic Arts.

the ville 01

Electronic Arts opened the box of social simulators for Facebook to adaptation to the social network of your Social simulator The Sims. His arrival was one of the most successful on Facebook, with millions of users. After launch, the company Zynga, a leading developer for social networks, was in the background to see how after the release of The Sims games Social her lost popularity, launching from then different types of proposals and new titles.

Zynga has recently taken a similar path that Electronic Arts has presented The Ville, a game that is presented as the game was lacking in the range of titles "Ville" of the company, but the game focuses more on the social component of these applications, through a social simulator where, as in The Sims Social, our goal is to build our house and next to our little avatar will do it our own virtual home.


And there is no easy task, and our character will have to grow while our house, thanks to the different objects that may improve some of the attributes of our avatar, or to serve the daily needs of the latter, such as eating, sleep or play. The visual aspect of the game is closer to that seen in other titles such as Farmville, but inevitably find several similarities with the social simulator from Electronic Arts.

The social component of this game is again one of the cornerstones of the same, as we visit the homes of our friends, neighbors in this simulator, and even interact with their avatars, can engage in different types of relationships, from friends to family indeed. There will be no limit to when interacting with all the neighbors we want, and the game will reward us more than all the actions that will attract more characters to play.

Obviously our character can not do anything we want when we want, the energy will be an important factor in this game, that will help make our avatar actions and rest after performing many tasks. Energy, as in The Sims, recharges in minutes without ordering your character use any action that requires energy. There will also be the economic factor in the game, since you need money to buy furniture or appliances or remodeling our house. This money can be achieved with help of the work undertaken by our character, that as you get older specializes amounts of money.

The game has a weakness against the proposal from Electronic Arts, which is that The Sims is a franchise with more than ten year career, which greatly helped to launch Facebook. On the other hand the range of games "Ville" has earned the respect of the users as several of the top Zynga games with unique user applications on Facebook for many months. Will Zynga with their particular social simulator unseat the rest? Again only time will tell.

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